Wednesday, October 10, 2018

Halloween Monsters! Part 7

Here's the last day of weird creatures from Stanton Fink. Tomorrow I'll be showing off some monsters from another artist I'm a fan of. As you'll soon notice, a lot of the creature designs I like are inspired by Dungeons & Dragons and other roleplaying games and several of the creatures in this post are described in the style of a game entry.

 I've always been a huge fan of RPGs and books like the Monster Manual (for you non-roleplayers, that's the book that presents gaming statistics for all the creatures in D&D) have strongly influenced my own approach to creature design.





Name: Trimeggidoriu, "Great Lord of Alchemy," "The Bottle God"

Type: Alchemical demon/ ascended dragon


Magnitude: 7


Appearance: A three-headed, triple-crowned dragon of changing description, encased within a large flask.


Notes: Trimeggidoriu was once a dragon sorcerer who attempted to ascend into godhood. Unfortunately, it lacked sufficient power or worshipers to do so, leading to an extremely unpleasant accident at Trimeggidoriu's apotheosis. Fortunately, enough worshipers survived to recapture and reconstitute their Bottle God's essence within a giant flask.


Now the Bottle God seeks to claim the title of "Great Lord of Alchemy" in the hopes of achieving godhood once more. It teaches its followers the secrets of immortality and of transmuting base metals into gold, and silver, though, only after extracting pledges of eternal servitude first.


Trimeggidoriu considers its rival, Haalimenies, to be a talentless hack, and seeks to thwart and stymie that particular hated enemy in all things (Haalimenies, likewise, returns his rival's antipathy, as well).



Name: Haalimenies, "Great Lord of Alchemy"

Type: Alchemical demon


Magnitude: 6


Appearance: A scaled biped with a long tail, and three long stalks topped with a sun-face and two moon faces. A human face emerges from the torso.


Notes: Haalimenies is one of several powerful demons in a millennia-old contest to seize the title of "Great Lord of Alchemy." Aside from becoming the number one demon lord in charge of Alchemy, it is unsure what specific benefits and privileges that title will bestow upon the bearer. Most assume that it is a matter of vanity, as countless demons have waged countless bloody feuds for the sake of gaudy affectations.


Haalimenies teaches mortals various secrets of alchemy in order to transmute base metals into gold and silver, as well as to transmute glass into gemstones. Haalimenies also uses subterfuge to slowly mutate his mortal students into clones of himself, thereby allowing Haalimenies to spread further mischief in the world.





Type: ?
Magnitude: 6
Appearance: Unknown: all accounts of the Lulu describe it differently, often radically and contradictory.

Notes: The Lulu is a bogeyperson who lurks in dark corners in order to prey on children. It may or may not be a daeva, though, of an unidentified strain of evil.

The Lulu's preferred victims are mischievous children, though, in a pinch, it will readily attack well-behaved children and adults, too.




Name: "Biophobia 5"

Type: Extradimensional Intruder

Magnitude: 8

Appearance: A tremendous, vaguely serpentine creature, maybe 500 feet long. It has large, superficially blade-like forearms that it can grow or slough off as per its whims. It has a cluster of spherical "sacs" where its head should be. The sacs are filled with dangerously hyper-reactive ectoplasm.

Notes: The Biophobias are the various beings native to another dimension, where all living things there are made of ectoplasm. These creatures are termed "Biophobia," or "life-hating," because of their apparently universally pernicious intent here, and are ranked in order of their dangerousness.

Biophobia 5 is the largest and most physically powerful of all the recognized Biophobias, eclipsing even 1 and 4 in terms of raw destructive potential. It is given such a comparatively low ranking, however, because it has an attention span of around 15 to 20 seconds. Its behavior is extremely erratic: in some cases, it may pursue an opponent for hours, only to abruptly choose a new target at the last moment, or it may rain literal destruction one minute, then retreat the next. Its few visits to the physical world have been confused with catastrophic freak accidents of nature, usually either tornadoes or meteor strikes.

As of this writing, Biophobia 5 is currently trapped in the Underworld, in a remote region referred to by the uninspired name of "Canyon of the Damned." The ex Viscount Phongo lured it there and imprisoned it by having the abomination wedged in a narrow pass. He intended to tame it and use it as a warbeast of unparalleled horror, though gossip suggested that he intended to graft his mind into its body.


This gossip lead to the spontaneous formation of a conclave, and within 10 minutes all the demon lords present unanimously voted to strip Phongo of his rank, title and holdings, as well as simultaneously add his name to the Black List of Doom.

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